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SimPredator was programmed on some evenings from the 19th of May 2006 to the 18th off July 2006 for Dr. L.P.W.G.M. van de Zande for a practical for freshmen at the university.
SimPredator is programmed in C++ using the IDE C++ Builder 6.0. It uses the VCL and Boost libraries.
Downloads
SimPredator. A simple game to demonstrate selection and mutation
Copyright (C) 2006 Richel Bilderbeek
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
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Go back to Richel Bilderbeek's games.
Go back to Richel Bilderbeek's homepage.
