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PokeVolley is
a game similar to Arcade
Volleyball with Pokemon graphics. It was born and its first version
programmed at the 24th of September of 2005 during a
session of 'Fun Programming' with Joost van den Bogaart.
PokeVolley is programmed in C++ using the IDE C++ Builder 6.0. It uses the VCL and Boost library. Its current version is 2.0.
*
View a screenshot of 'PokeVolley' (png)
*
View a screenshot of the 'PokeVolley'
menu (png)
*
Download the 'PokeVolley' Windows executable
(v2.0)(zip)
*
Download the 'PokeVolley' source code
(v2.0)(zip)
*
Download the 'PokeVolley' resources
(v2.0)(zip)
*
Download 'PokeVolley' (v1.0)(zip),
complete.
*
Download the 'PokeVolley' resources
(v1.0)(rar).
*
Download the 'PokeVolley' Windows executable
(v1.0)(rar), without the resources.
*
Download the 'PokeVolley' source code
(v1.0)(rar), without the resources.
|
Key |
Player
#1 |
Player
#2 |
|
Left |
A |
key
left |
|
Right |
D |
key
right |
|
Up |
W |
key
up |
|
Down |
S |
key
down |
PokeVolley, Pokemon volleyball game
Copyright (C) 2005 Richèl
Bilderbeek
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not,
see <http://www.gnu.org/licenses/>.
Go back to Richel Bilderbeek's Games.
Go back to Richel Bilderbeek's homepage.