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(Game) PokeVolley

 

PokeVolley is a game similar to Arcade Volleyball with Pokemon graphics. It was born and its first version programmed  at the 24th of September of 2005 during a session of 'Fun Programming' with Joost van den Bogaart.

 

PokeVolley is programmed in C++ using the IDE C++ Builder 6.0. It uses the VCL and Boost library. Its current version is 2.0.

 

 

 

 

 

Downloads

*       View a screenshot of 'PokeVolley' (png)

*       View a screenshot of the 'PokeVolley' menu (png)

*       Download the 'PokeVolley' Windows executable (v2.0)(zip)

*       Download the 'PokeVolley' source code (v2.0)(zip)

*       Download the 'PokeVolley' resources (v2.0)(zip)

 

 

 

 

 

Older downloads

*       Download 'PokeVolley' (v1.0)(zip), complete.

*       Download the 'PokeVolley' resources (v1.0)(rar).

*       Download the 'PokeVolley' Windows executable (v1.0)(rar), without the resources.

*       Download the 'PokeVolley' source code (v1.0)(rar), without the resources.

 

 

 

 

 

Controls

 

Key

Player #1

Player #2

Left

A

key left

Right

D

key right

Up

W

key up

Down

S

key down

 

 

 

 

 

Licence

 

 

  PokeVolley, Pokemon volleyball game

  Copyright (C) 2005  Richèl Bilderbeek

 

  This program is free software: you can redistribute it and/or modify

  it under the terms of the GNU General Public License as published by

  the Free Software Foundation, either version 3 of the License, or

  (at your option) any later version.

 

  This program is distributed in the hope that it will be useful,

  but WITHOUT ANY WARRANTY; without even the implied warranty of

  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the

  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License

  along with this program.  If not, see <http://www.gnu.org/licenses/>.

 

 

 

 

 

 

 

Go back to Richel Bilderbeek's Games.

Go back to Richel Bilderbeek's homepage.