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(Game) Knokfighter

 

Knokfighter was programmed by me and Joost van den Bogaart.

 

We tried to make a Double Dragon clone with ourselves as the heroes.

 

Knokfighter is programmed in C++ using the IDE C++ Builder 6.0. It uses the VCL and Boost libraries.

 

 

 

 

 

Downloads

 

 

 

 

 

 

Licence

 

  Knokfighter, a simple fighting game
  Copyright (C) 2005  Richel Bilderbeek and Joost van den Bogaart

  This program is free software: you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation, either version 3 of the License, or
  (at your option) any later version.
 
  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.
 
  You should have received a copy of the GNU General Public License
  along with this program.  If not, see <http://www.gnu.org/licenses/>.

 

 

 

 

 

Go back to Richel Bilderbeek's games.

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