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Knokfighter was programmed by me and Joost van den Bogaart.
We tried to make a Double Dragon clone with ourselves as the heroes.
Knokfighter is programmed in C++ using the IDE C++ Builder 6.0. It uses the VCL and Boost libraries.
Downloads
Knokfighter, a simple fighting game
Copyright (C) 2005 Richel Bilderbeek and Joost van den Bogaart
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
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Go back to Richel Bilderbeek's games.
Go back to Richel Bilderbeek's homepage.
