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(Game) Boenken

 

Boenken is a crossing-over between soccer and snooker. The game's name is Dutch, translating it to English would yield the name 'Bonking'. 'Boenk' is the phonetic word of the sound two colliding Dutch snooker balls make.

 

It took me about seven years to port my QBASIC version to C++, at th 18th of October 2007. In my humble opinion, the game has superb gameplay and graphics. Luckily, the game has the same great features (e.g. sometimes two players 'stick to each other') as the original. What I really like about the game is that you can play it with twenty players at the same time (on the same single keyboard). Who said that video games could not be cosy?

 

In this game I have not cloned the original graphics and controls of the QBASIC version of 'Boenken'. Therefore, I've programmed 'Boenken 2'. 'Boenken 2' has optionally old-school graphics and controls. Click here to go to the 'Boenken 2' page.

 

Boenken is programmed in C++ using the IDE C++ Builder 6.0. It uses the VCL and Boost library.

 

The game relies heavily on the function DoPerfectElasticCollision.

 

 

* View a screenshot of 'Boenken'.

* View a screenshot of the menu of 'Boenken'.

* Download a Windows executable of 'Boenken'.

* Download the source code of 'Boenken'.

 

Licence

 

    Boenken. A simple game.

    Copyright (C) 2007  Richel Bilderbeek

 

    This program is free software: you can redistribute it and/or modify

    it under the terms of the GNU General Public License as published by

    the Free Software Foundation, either version 3 of the License, or

    (at your option) any later version.

 

    This program is distributed in the hope that it will be useful,

    but WITHOUT ANY WARRANTY; without even the implied warranty of

    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the

    GNU General Public License for more details.

 

    You should have received a copy of the GNU General Public License

    along with this program.  If not, see <http://www.gnu.org/licenses/>.

 

 

 

Go back to Richel Bilderbeek's Games.

Go back to Richel Bilderbeek's homepage.