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This simulation shows pure paper-rock-scissors players competing on a two-dimensional grid (a donut-shaped world). Each time step, a random pixel is chosen (that is, either a paper, rock or scissors player) and a random neighbor. If one beats the other, the winner's strategy replaces the loser's pixel.
A screenshot can be viewed here.
A Windows executable can be downloaded here.
The source code can be downloaded here.
Paper-Rock-Scissors simulation
Copyright (C) 2007 Richel Bilderbeek
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Back to Richel Bilderbeek's Code Snippets.
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